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Difficulty Modes

Choose how demanding your farm is: Guided Grower, Working Farm, Commercial Farmer or Custom Farm. You can change it any time in Grower Journey without losing progress.

🎮 Play it in the game

Overview

A new farm asks you to choose your grower journey. Difficulty changes weekly operating pressure and how much help you get. It never changes educational facts and never makes real purchases necessary.

Modes

ModeEconomyPests & weatherMaintenanceGuidanceStarting coins
🌱 Guided Grower0.8×0.65×0.65×High+200
🚜 Working Farm1×1×1×Standard+0
🏭 Commercial Farmer1.25×1.35×1.3×Minimal−50 (never below 100)
🎛️ Custom Farm0.7–1.5×0.5–1.6×0.5–1.6×Minimal, Standard or High+0

What the modes do each week

  • High guidance (Guided): if your water drops below 8, you get +4 recovery water.
  • Economy above 1× charges a small weekly operating overhead: 2 coins a week at 1.25×, up to 4 at 1.5×.
  • Maintenance below 1× slowly repairs owned Supply Yard equipment (+1 condition a week).
  • Pests & weather above 1.2× can take 2 extra water in a summer week (a 1 in 5 chance).

Steps

  1. Open Legacy → Grower Journey.
  2. Find Difficulty & guidance.
  3. Pick a mode. For Custom, set the four sliders.

Good to know

  • The starting-coin bonus or charge applies only when you first choose a mode on a new farm.
  • Farm Legacy and the Frontier also have their own separate difficulty settings that only affect those pages.

See also

Written from the game itself. Spot something out of date? and our farm team will check it.

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