The tools
| Tool | Cost | Effect | Rules |
|---|---|---|---|
| 🔎 Inspect | Free | Shows the bed's details below the beds | Works on any bed |
| 🌱 Plant | 18–30 coins | Starts the chosen crop (64% moisture, 86% health); +3 XP | Empty bed, open planting window |
| 💧 Water | 1 shared water | +34% moisture | Blocked at 88% or more, or when shared water is empty |
| 🕸️ Support | 6 coins | Installs netting and stakes; +3 health | Only crops that need support; once per bed |
| ✂️ Pinch | Free | Records one pinch for branching; +2 health, +2 XP | Only crops that use pinching; after 2+ weeks of growth; once |
| 💐 Harvest | Free | Cuts stems into inventory; +5 XP | Mature, in a dry harvest window |
| 🧤 Clear | Free | Empties the bed | — |
Harvest rules
- The crop must have grown its full number of weeks.
- Today must be inside its harvest window; field cutting pauses at 32°F or colder, in rain or wet conditions, and in 20 mph wind or more.
- Annual-limited crops (such as peonies) give one harvest per year; perennial crops need four weeks of regrowth between cuts.
- Stems = (10, +5 if pinched, +3 if supported) × health %, never fewer than 6.
- Annual crops leave the bed after harvest; perennial crops stay and lose 8 health.
Bunch sales
- Ten graded stems make one bunch. Press Sell 10 in the inventory.
- Price = the crop's base bunch value (35–67 coins) × (1 + reputation ÷ 500), rounded.
- Each sale adds revenue and +3 XP.
Tips
- Pinch and support the crops that use them: a pinched, supported, healthy bed gives 18 stems instead of 10.
See also
Written from the game itself. Spot something out of date? and our farm team will check it.




