Overview
The 👥 Your farm crew window shows everyone on the farm. You choose one lead: the person you walk as in 3D. Up to three pets can come along with you. Everyone on today's crew helps the farm with their perk, and the window lists the perks that are working right now.
Each crew member has a profile: a role, personality traits, the things they love, a perk, and lines they say about the weather, the season and the work. The same looks dress them in 3D.
The starters
| Crew member | Role | Perk (when on your crew) |
|---|---|---|
| Sierra | Founder & owner · products & people | Drying, debudding and distilling 25% faster with 10% more buds and an extra hydrosol every still run; +12 energy a farm day; every plant +0.5 health a day; visitor tips +10% and reputation every day |
| Andrew | Owner · business & events | Photo spots, attractions and evening events earn 25% more; Experiences and Marketing coins +25%, Market and Shop +10%; reputation every day; harvest tools cut 20% faster |
| Max | Orders, products & greenhouse | Drying, debudding and distilling 15% faster; visitor tips +10%; reputation as orders go out on time; every plant +0.5 health a day |
| Huckleberry (dog) | Head herder & dig buddy | Digs up a free farm material (timber, stone or fiber) every day |
| Finnegan (dog) | Farm guardian & cuddler | Keeps foxes, deer, coyotes and bears away: every plot +0.5 health a day |
| Allie (cat) | Barn mouser | +1 extra bundle every time you take down a dry rack |
| Vera (cat) | Shop cat | Visitor tips +10% and +0.2 reputation a day |
| Duna (cat) | Greenhouse napper | +4 energy every farm day |
Lead and pets
- Tap a crew member and choose ⭐ Walk as to make them your lead. A person's perk works while they are your lead.
- Pets come along from the same card. Up to three can be with you; the rest stay home and nap by the barn, the farm stand, the greenhouse or the Farmhouse.
- People cannot be pets, and your lead cannot also be a pet.
Asking the crew for a hand
From the crew card you can ask a person to help you today. Sierra and Andrew help each other for free, any day: if one is your lead, you can ask the other. Max is a friend helping out, so his day costs 60 coins (once per farm day). Whoever you ask adds their perk to the farm for that farm day and walks a step behind you in 3D. When Max is asked in, his perk is a bit stronger: processing 25% faster and tips +15%.
Choose That's all for today, thanks to send them back to their routine.
Who is on the farm today
- In 3D the crew follow a real schedule. Max helps on Wednesdays and Fridays. Sierra helps when she can: weekends, and weekdays from about 4 PM. Andrew and your own farmers are around every day.
- The Farmhouse shows who is on today. Anyone you asked to help comes in regardless of the schedule.
- At the Farmhouse stove you can Make supper for the crew once a farm day (+5 energy, crew morale +4).
Looks
- Each crew member's look (hat, hair, skin, shirt and pants) can be changed in the crew window. ↺ Original look puts it back.
- Three 3D styles are available for the crew: Lifelike (the default, with real proportions and faces that change with mood), Cartoon and Realistic.
- You can also make up to four farmers of your own; see Make Your Own Farmer.
Tips
- Sierra is the strongest all-round lead for a production day; Andrew is the best lead for a market, marketing or event day.
- Bring Finnegan for field health and Duna for extra energy on long work days.
See also
Written from the game itself. Spot something out of date? and our farm team will check it.




