Task library
| Task | Hours | When the week ends |
|---|---|---|
| Scout field blocks | 4 | +1 reputation |
| Inspect irrigation | 3 | +4 stored water |
| Prune mature rows | 6 | Logged as done |
| Tend propagation benches | 5 | +4 health to every nursery batch |
| Inspect colonies | 5 | Marks hives as seen |
| Production and packing | 6 | +1 reputation |
| Host visitor education | 5 | +3 education points |
| Wholesale follow-up | 4 | +1 reputation |
Rules
- Capacity is 20 hours + 8 per hired worker. A task's Schedule button grays out if it would go over.
- When you advance the week, tasks run in priority order while hours last. Any that do not fit are missed and cost 1 reputation.
- The board empties every week, so schedule again.
- You can add the same task more than once.
Tips
- Inspect irrigation is an easy +4 water each week.
- Hire staff in Operations to unlock more weekly hours.
See also
Written from the game itself. Spot something out of date? and our farm team will check it.




