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Enterprise Contracts

The regional contract board in Enterprise Operations offers up to four contracts each week. Accept up to three, deliver before the deadline (2 to 5 game weeks) and earn coins, XP and 3 reputation.

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Overview

Contracts come in two kinds. Inventory contracts take goods from your farm when you deliver. Capacity contracts measure work you complete after accepting, such as jobs or genetics trials. Deliveries of goods are paid by their cultivar quality: 0.82× to 1.23× the listed reward.

The contracts

ContractLevelNeedsRewardXP
💐 Florist harvest window320 stems12510
🟣 Maker’s graded-bud lot718 buds18014
⚙️ Co-op processing demonstration83 mechanized jobs21016
💧 Traceable essential-oil lot122 essential oil32022
🧶 Regional fiber classroom146 fiber (from a herd)36024
📋 Commercial capacity audit184 staff-supervised jobs while away52030
🧬 Cultivar trial collaboration222 genetics trials68038
🚜 Enterprise harvest service2812 plots harvested90050
♻️ Zero-waste processing proof3080 stem units debudded1,05055

Rules

  • New offers appear when you advance a week; offers you do not accept that week are replaced.
  • An expired contract costs 1 reputation but takes no coins or goods.
  • Delivering adds 3 reputation and counts toward expeditions.

Tips

  • Accept capacity contracts before you run the work: only jobs completed after accepting count.
  • The game gives a notice when a contract expires, with a link back to the board.

See also

Written from the game itself. Spot something out of date? and our farm team will check it.

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