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Farm Map

The Farm Map is an 8 × 10 grid of land tiles where you place lavender rows, water, soil work, roads and buildings. Each mapped Lavender Row opens three more plots in the Lavender Field.

🎮 Play it in the game

Overview

The Farm Map (shown in game as the Living Farm Map) is the layout of your whole farm. You shape parcels, rows, water, roads, buildings and habitat around your real site conditions. Every tile has its own terrain, soil pH and drainage, so where you build matters.

The map is connected to almost everything else. Lavender Rows feed the Lavender Field, Greenhouse and Flower Farm tiles create those workspaces, an Apiary tile becomes a bee yard, wells and tanks set your shared water, and developed tiles give weekly bonuses.

What is on the screen

  • Your farm card at the top: your place, USDA hardiness zone, soil and drainage, last spring and first fall frost dates, local weather alerts and a Change location button.
  • Stats bar: Tiles owned (out of 80), Active field rows (out of 10, counting the free starter row), Shared farm water (stored / capacity), Weekly demand, and Developed tiles.
  • Connected farm network: a one-line report of last week's map benefits.
  • Farmstead strip: painted pictures of the Lavender Field, Greenhouse, Flower Farm, Apiary and Farmhouse. Tap one to open it, or see what stage it needs if it is locked. The Farmhouse opens Grower Journey.
  • Tool belt: your unlocked map tools with their prices, plus a "🔒 N coming up" drawer listing locked tools and what they need.
  • Next step bar with the best thing to do now and a button that does it.
  • Map views: Land, Soil, pH and Drainage, each with a color legend.
  • Tile info bar: point at a tile for a quick look at its soil, pH, drainage and health.
  • The map itself: 80 tiles in 8 rows of 10. Swipe or scroll sideways on small screens.
  • Selected tile panel under the map with full details and a button into the connected workspace.
  • Left panel (Map tools): the full tool list, a Tool Guide, the Planned row cultivar menu and the Purchase 10 tiles button.
  • Right panel: the Three-week water outlook, your zone's Climate profile and a Scouting case.

How to use a tool

  1. Pick a tool from the tool belt (or the left panel). The Tool Guide shows its price, what it works on and whether it is available.
  2. Tap a tile. With most tools the action happens on that tile. You can also drag a tool from the belt and drop it on a tile.
  3. Read the message under the map. If something is blocked, the game explains why and what to do next.
  4. Use Inspect (free) on any tile to open its full site assessment.

Land you own

A new farm owns 30 of the 80 tiles (the first three rows). The rest are "meadow to unlock". Buy ten more tiles at a time with Purchase 10 tiles once you reach the level and stage shown. See Buying land.

Plots 1–3 in the Lavender Field are your free starter row. Each Lavender Row you place on the map opens the next three plots, up to nine mapped rows (30 plots in all).

Map tools at a glance

GroupTools
FreeInspect
Crop rowsLavender row
Layers (share a tile)Drip line, Frost cover, Stem support, Soil sensor, Windbreak
Soil workSoil test, Oyster shell, Lime, Sulfur, Gypsum, Coarse grit, Raised row
Land & waterFarm road, Visitor path, Drainage swale, Habitat strip, Well, Water tank
BuildingsGreenhouse, Flower Farm, Barn, Apiary, Compost bay, Cool storage, Solar array, Shipping shed, Legacy garden
VisitorsParking, Accessible restrooms, Farm shop, Event lawn, Farm stand, Learning pavilion
RemovalClear tile

Keyboard and touch

  • Arrow keys move between tiles; Home and End jump to the start or end of a row.
  • Hover or focus a tool to preview its guide; on a phone, tap a tool to pin its guide.
  • Drag a tool onto a tile, or pick a tool and tap a tile.

Tips

  • Lavender Rows need at least 70% drainage. Switch to the Drainage view to find the fast-draining (sandy) tiles first.
  • Soil chemistry tools need a Soil test on that tile first.
  • Put a Drip line on each row and add a Well: rows then water themselves each week and use half the shared water.
  • Every developed tile adds to your weekly map XP, so even a small Habitat strip or Visitor path pays back over time.

See also

Written from the game itself. Spot something out of date? and our farm team will check it.

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