Overview
When you start a batch, each unit becomes its own line in the queue with a progress bar, the weeks remaining and its cultivar quality in stars. Empty, the queue reads 'Select a recipe to begin a batch.'
How the countdown works
- Each press of Advance Week takes one week off every unit in the queue.
- A unit finishes when its count reaches zero or below. It is added to the finished shelf with the cultivar profile of the lavender that went in, and your 'products made' record goes up by one.
- Recipes listed as 0 weeks ('same week') still finish at the next Advance Week.
- End Day does not move the queue. Only whole weeks do.
Other timers on the farm
| System | Timer | Moves with |
|---|---|---|
| Processing Barn queue | Farm weeks | Advance Week |
| Drying barn & distillery | Farm-clock days and hours | The farm clock (Real-time, 2× or 4×) and Advance Week |
| Processing Works | Real-time minutes | Real time, even while you are away (up to 24 hours) |
| Enterprise work orders | Real-time seconds | Real time; some machines keep working while you are away (up to 8 hours) |
Tips
- Start your longest batches (wreaths, soaps, essential oil) right before you advance.
- Several 1-unit batches use the same queue as one large batch; size only changes setup XP and supply use.
See also
Written from the game itself. Spot something out of date? and our farm team will check it.




